I think that Terminal Time is the perfect example of a piece that is both a window and a mirror. Since the interface asks the audience interactive questions in which it will base the choice of film after, it is a mirror that reflects the audience’s views. However, it is also a window because when the movie starts, the audience is no longer consciously aware of the piece, but is lost in the world of different time periods. I also find this piece very interesting because it really is a piece of art -- letting the viewer’s beliefs and interpretations dictate their experience with it. History, just like art, is subjective. In both subjects, people see what they want to see and take from it what they want to take from it. Terminal Time is a strong symbol of this subjectivity of history and art.
The author even goes one step further to argue that the entire gallery itself is a statement piece. Much like Terminal Time, it artfully combines pieces of mirrors and windows to create an experience for the visitors in which they continuously go in and out of awareness of the interfaces. This conscious and unconsciousness towards media is something we experience in our everyday lives and don’t even realize. Getting lost in a game on our phones as the world passes us by or even simply walking into a movie theatre are examples of this. The world of new media is full of combinations of windows and mirrors in which we are aware and unaware, and the entire SIGGRAPH conference reflects this.
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