Tuesday, April 29, 2014

Windows and Mirrors (7-9)

Terminal Time was the focus in these chapters, and the one that got my attention. Terminal time seeks to bond the relation between he user and the digital device through presentation and participation. One can either just have a superficial experience or a more conceptual understanding of what the media is creating. For example a game can be played just to view the visual features or there can be a purpose in playing behind the game that teaches the user something new. Digital art is the name given to the features and tools of an electronic. Digital art has the same concept as physical art and is meant to create the same effect as a live performance. Media also spread cultural knowledge about the past, the present and also a reflection of themselves (their culture). The visual and sounds is supposed to create an atmosphere to get the viewer interested in watching more just like they would in a movie. Being able to interact with the gallery enables them to share their thoughts and also view other people’s opinions.

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